Visual Basic Game Programming for Teens Review
Product Overview
Visual Basic Game Programming for Teens, authored by Jonathan S. Harbour and published by Course Technology PTR, is a comprehensive guide for beginners to create their own 2D role-playing game using Visual Basic 2008 Express. The book provides step-by-step instructions on constructing a game engine using Windows Forms and GDI+.
Key Features
- Teaches how to create a 2D RPG game
- Utilizes Visual Basic 2008 Express
- Provides foundational understanding of Visual Basic
- Includes tools, code, and skills for creating custom games
Product Description
The book guides readers through building a sample RPG game from scratch, adding new elements and features with each chapter. By the end of the book, readers will have a working RPG game that they created themselves. The author emphasizes hands-on learning, with short code examples to assist in building different components of the game.
Why Choose Visual Basic Game Programming for Teens?
Visual Basic Game Programming for Teens offers a practical and engaging way for teens and beginners to learn game development. The book empowers readers to have complete control over their game world, providing a solid foundation in game programming and the ability to create custom games.
Conclusion
Overall, Visual Basic Game Programming for Teens is a valuable resource for aspiring game developers. With its user-friendly approach and hands-on learning style, readers can quickly start creating their own game adventures. Whether you’re a teen looking to explore game programming or a beginner seeking to enhance your skills, this book is a must-have for your game development journey.
Teens | Sample RPG game | Custom games | Jonathan S. Harbour | Course Technology PTR | 2D role-playing game | User-friendly | Game engine | 2D RPG game | Windows Forms | Hands-on learning | Visual Basic 2008 Express | Game development | Visual Basic Game Programming | Code | GDI+ | Tools | Game adventures